Static ReadonlyPluginProtected_createOptionalmesh: Mesh2<Protected_extraProtected_onProtected_postProtected_preProtected_refreshProtected_refreshProtected_removebake shadows manually, to be used with {@see autoBakeShadows} set to false
Optionalmeta: any
autoBakeShadows - when true, shadows are baked automatically on scene update(whenever any object in the scene changes), set it to
falseto trigger baking manually with {@see bakeShadows()}