Passes that should run after this pass
Readonly
passUnique id for the pass. Used to determine the order of passes in the pipeline.
Passes that are required to be present in the pipeline to run this pass.
Optional
uiOptional
writeBuffer: null | WebGLMultipleRenderTargets | WebGLRenderTargetOptional
readBuffer: WebGLMultipleRenderTargets | WebGLRenderTargetOptional
deltaTime: numberOptional
maskActive: boolean
Passes that should run before this pass