Class DepthOfFieldPluginPass<Tid>

Type Parameters

Hierarchy

Implements

Constructors

Properties

after: string[] = ...

Passes that should run before this pass

before: string[] = ...

Passes that should run after this pass

computeCocMaterial: ExtendedShaderMaterial
crossAlpha: number = 1
crossCenter: Vector2 = ...
crossColor: Color = ...
crossRadius: number = 0.04
depthRange: number
dofBlurMaterial: ExtendedShaderMaterial = dofBlurMaterialPoisson
expandCocMaterial: ExtendedShaderMaterial
farBlurScale: number
focalDepthRange: Vector2 = ...
nearBlurScale: number
nearFarBlurScale: Vector2 = ...
passId: Tid

Unique id for the pass. Used to determine the order of passes in the pipeline.

required: string[] = ...

Passes that are required to be present in the pipeline to run this pass.

uiConfig?: UiObjectConfig = undefined

Methods